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Night Owl's Shareware - PDSI-006 - Night Owl Corp (1990).iso
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1991-08-25
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Persistence of Vision
Reference Format
----------------------
Please document any new features in the following format.
KEYWORD: KEYWORD
BRIEFLY:
One or two lines briefly describing feature.
SYNTAX:
Describe the syntax of the feature.
DESCRIPTION:
Full description of feature and how it is used.
EXAMPLE:
Short example of how to use the feature.
---Example---
KEYWORD: MARBLE
BRIEFLY:
This texture applies a marble coloring to an object's surface.
SYNTAX:
MARBLE (TURBULENCE 0.0) (COLOR_MAP map)
DESCRIPTION:
MARBLE creates veins of color on an object's surface that give it the
appearance of marble stone. TURBULENCE values from 0.0 - 1.0 can be used
to make the veins swirl together more. Higher values give more turbulence.
The default MARBLE color map is red and white, but a COLOR_MAP can be
specified to simulate different types of marble.
MARBLE is used inside a TEXTURE/END_TEXTURE block.
EXAMPLE:
TEXTURE
MARBLE
TURBULENCE 0.3
COLOR_MAP
[0.0 0.5 COLOR White
COLOR Blue]
[0.5 1.0 COLOR Blue
COLOR White]
END_TEXTURE